OPERATOR: D. LOCKAMY // SYSTEM ONLINE // CARY, NC

Douglas
Lockamy

My God, It's Full of Bits.....

Designation ENGINEER
Status ONLINE
Projects ---
Base CARY NC
ACTIVE PROJECTS
LOCKAMY STUDIOS — MISSION CONTROL — SYSTEM v2.0
// OS & SYSTEMS
BenixOS
C / Yocto / Interactive UI Layer
DeviceNix
C / Yocto / Headless Core OS
Thunderhead
Hardware / Edge Compute Server
ClusterZer0
Terraform / JSON / IaC
Bitchain
Rust / SHA-256 / S3 / CLI
Bitchain Studio
Desktop / Mobile / GUI
// WEB & COMMUNITY
Legitimate Salvage
React / Collectibles Marketplace
Physical Components
React / Music & Film Market
QuickRing
Node / QR Studio / Pub-Sub
SlashBuilder
Wiki + Aggregator / DevOps
Spec-Up
Flutter web / Go API / DynamoDB / AWS
Refraction
Self-hosted SaaS / Enterprise
// SYSTEM READOUT
GITHUB LINKED
BITCHAIN IN_DEV
BENIXOS IN_DEV
DEVICENIX IN_DEV
BLOG ONLINE
THUNDERHEAD PLANNING
SPEC-UP LIVE

Nearly 20 years in the software industry, more than a decade of which has been spent in the DevOps trenches — building pipelines, taming infrastructure, and finding better ways to ship software reliably.

I work at the intersection of systems, tooling, and automation. When something in the release process is painful or unreliable, I build the thing that fixes it. bitchain is one example: a content-addressed binary asset versioning tool born out of watching teams nail their code release process while their assets remained a chaotic afterthought.

I build in the open. Projects, code, and conversation at github.com/dlockamy.

// RECENT COMMITS
# git log --oneline --all
loading fetching from github...
$ _
DEVOPS / IaC 92%
EMBEDDED / OS 78%
WEB / FULLSTACK 68%
HARDWARE / HW 45%
GAME DEV 32%